Work Item Tracking, to See or Not to See?

Work Item Tracking, to See or Not to See? This is always an interesting debate. The lists are much longer but for simplicity I’ve surfaced a few salient points. So which is best? Physical or virtual? For me physical boards win hands down, but there are occasionally good reasons for a careful blend.
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Quality is a choice: the case of the Next Generation Apps

Over the last year I’ve had the privilege of overseeing the development of the next generation of mobile apps (iOS and Android) for the major commercial radio brands in the UK. The most amazing thing about this experience was the priorities – UX&D was #1 priority – something I’ve never had before.
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Disruptive Innovation is an Illusion Hiding Efficiency

The way I see it disruptive innovation is an illusion to observers who have not had the same focus. From my experience that apparent disruptive innovation actually comes from companies who have invested and honed very tight, very frugal or cost effective product iterations on what is ultimately a predictable destination. In other words, to be truly innovative in a digital landscape you just need to be very efficient.
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Programmes can use more than one method: Kanban, Scrum, XP, BDD, etc

I have my preferences – Kanban and BDD – but don’t enforce these on my teams. That means I’ve got a couple of Scrum (ish) teams and teams that don’t use BDD. And I also have a bunch of people working in isolation – I just leave them to it.
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Product Owner – leader, facilitator or unnecessary overhead?

Daniel Markham thinks the Product Owner is “the perfect scam in the Agile community” and recommends getting rid of the role. This might work for highly functioning teams working in highly functioning organisations, but for not normal teams. For normal teams in normal organisations the Product Owner performs a valuable role as a facilitator and, if you are lucky, a leader.
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