A U in UX

Obvious, right. Well, perhaps not. After all, what is UX anyway? I have many conversations on this topic, with developers and UX designers, and I never seem to get the same answers. I find that both fascinating, and a little frustrating, and I’m very aware that the feeling’s mutual! I have a simplistic view on this, fortunately for me it aligns with the definition that pops up when you Google (other search engines are available) “what is ux”.
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Lead time versus Cycle Time – Untangling the confusion

Despite being a fan of Lean and using Kanban I’ve stopped talking about “Cycle Time”. The problem is that there are two conflicting definitions of Cycle Time. And one of those definitions is identical to Lead Time. Given the competing definitions for Cycle Time, and that the variations have alternative unambiguous names, it is easier not to use the term at all. All I need is “Takt time”, “Order Lead Time” and “Production Lead Time”.
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Make BlackOps development the Corporate Standard – Embrace Microservices

Contrary to how they are perceived in the media as lumbering dinosaurs, most large organisations have loads of clever people and good ideas.The trouble is these organisations can’t deliver against the ideas. The answer is not “Blue Sky” R&D departments or “BlackOps” teams. The answer is to make the BlackOps approach standard; create an innovation platform built from microservices with new services deployed swiftly into production.
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Programmes can use more than one method: Kanban, Scrum, XP, BDD, etc

I have my preferences – Kanban and BDD – but don’t enforce these on my teams. That means I’ve got a couple of Scrum (ish) teams and teams that don’t use BDD. And I also have a bunch of people working in isolation – I just leave them to it.
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